;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 3
Scriptname DLC1_QF_DLC1RV04_010056FD Extends Quest Hidden

;BEGIN ALIAS PROPERTY Dungeon
;ALIAS PROPERTY TYPE LocationAlias
LocationAlias Property Alias_Dungeon Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Vampire
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Vampire Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Questgiver
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Questgiver Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Boss
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Boss Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY MapMarker
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_MapMarker Auto
;END ALIAS PROPERTY

;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
CompleteAllObjectives()
Game.IncrementStat("Dawnguard Quests Completed", 1)
Game.IncrementStat("Quests Completed", 1)
DLC1Radiant.GiveQuestReward(ChanceForBloodPotion = 25)
DLC1Radiant.StopQuestAndStartNewOneVampire(self)   ;THIS WILL CALL STOP() ON THIS QUEST
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
DLC1Radiant.QuestAccepted(self)

Alias_Vampire.TryToEnable()
DLC1Radiant.GimpAlias(Alias_Boss); mods health, stamina, and magicka to make it easier
Alias_MapMarker.GetReference().AddToMap()
SetObjectiveDisplayed(10)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
SetObjectiveCompleted(10)
SetObjectiveDisplayed(100)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

DLC1RadiantScript Property DLC1Radiant  Auto
